Emulator restart (or reset) wasn’t clearing any pending Mousecard interrupt. ![]() Internal video-mode was having PAGE2 permanently cleared (instead of just masked) when 80STORE was set.Update zlib to latest version 1.2.11Ī host of program bug fixes also has been implemented including:.Added Config checkbox for ‘Full-Screen: Show drive/keyboard status’.Skip hard disk boot by holding down the Open-Apple key during an Apple II restart.Swapping disks while a drive is on now warns and prompts if you still wish to do this instead of silently failing with no feedback.Input option to use PC Joystick 1 Thumbstick 2 for emulated Joystick 2.This switch changes the display resolution (and restores it on exit). nnnn: select a specific resolution with height=nnnn pixels.best: picks the highest resolution where the height is an integer multiple of (192*2).New -fs-height= switch to select a better resolution for full-screen mode.New -no-printscreen-key switch to prevent the PrintScreen key from being registered.Full-screen: hide mouse pointer after 2 seconds of inactivity (and show again if mouse is moved).Applewin Version 1.26.3.5 is available on the Applewin website and includes the following changes: Tom Charlesworth has released a new experimental version of the Applewin Apple II Emulator. Wordperfect 2.21a for the Apple IIgs Updated.Cyber Jack: Synergistic & Robert Clardy.Disk images may also be optionally "write protected" if they are mounted as "Read Only. WOZ filename extensions as Apple II disk image files along with reading disk images from compressed (.zip /. Supported disk images ĪppleWin supports ProDOS and DOS 3.3 disk image formats as well as copy-protected programs copied with "nibble copiers" to a disk image. Features added to the latest versions of AppleWin include Ethernet support using Uthernet, Mockingboard and Phasor sound card support, SSI263 speech synthesis, hard drive disk images, save states, and taking screenshots. Full screen mode is available through the use of DirectX. AppleWin can also use the PC speaker to emulate the Apple II's sound if no sound card is available (does not work under NT-based Windows versions). Both 40-column and 80-column text is supported.ĪppleWin can emulate the Apple II joystick (using the PC's default controller), paddle controllers (using the computer mouse), and can also emulate the Apple II joystick using the PC keyboard. AppleWin supports lo-res, hi-res, and double hi-res graphics modes and can emulate both color and monochrome Apple II monitors later versions of AppleWin also can emulate a television set used as a monitor. By default, AppleWin emulates the Extended Keyboard IIe (better known as the Platinum IIe) with built-in 80-column text support, 128 kilobytes of RAM, two 5¼-inch floppy disk drives, a joystick, a serial card and 65C02 CPU. AppleWin originally required a minimum Intel 486 CPU and is written in C++.ĪppleWin has support for most programs that could run either on the Apple II+ or the Apple IIe. Development of AppleWin passed to Oliver Schmidt and is now maintained by Tom Charlesworth. AppleWin was originally written by Mike O'Brien in 1994 O'Brien himself announced an early version of the emulator in April 1995 just before the release of Windows 95. AppleWin (also known as Apple //e Emulator for Windows) is an open source software emulator for running Apple II programs in Microsoft Windows.
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